Jun
3
2010
I know… another month and no post. What a shame, but I assure you that I’ll be puttin’ up arts soon. As of right now, I’m in the process of UVing. Not my favorite thing, but hey it pays the bills… wait… no it doesn’t. It actually is pretty boring, but a necessary evil. I’ve never been one for jigsaw puzzles, but UVing has given me a slight appreciation for them. Anyhow, I just got this tool called “Roadkill” which is supposed to be a nifty way to speed up the unwrap process so we’ll see how it goes. Keep tuned in and dropped out.
~clay
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May
8
2010
Just added in some more geometry to the terrain. Did some looking for tool to do some random extrusions, which is essentially what I’m doing for the terrain, to no avail. Maybe it’s time to get back into mel. Maybe… 
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May
8
2010
Well… not that long, but a couple of weeks I think.
Terrain pass. Not sure how far I’m going to take this… I’m mainly doing this as a beginning zBrush exercise. I’m taking this as a base mesh into zBrush, sculpting the details onto the terrain and bringing it back in to maya. Wish me luck.

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Apr
22
2010
Added some tubes and connectors to the base and top for a bit more realism.

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Apr
14
2010
Added in a base and did some finalization on the model. Just need to put in some tubes and I think this will be about done for it’s purposes.


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Apr
13
2010
Minor stuff here, but worth the post.

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Mar
29
2010
Some supports for the transfer/crank cases.


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